Popful Mail, Обсуждение, помощь в прохождении
Здравствуйте Гость ( Вход | Регистрация )
Popful Mail, Обсуждение, помощь в прохождении
Secret Boss |
27 August 2012, 20:13
Отправлено
#1
|
Class: Ultimate EXP: 46867 |
|
Racast |
12 August 2017, 22:41
Отправлено
#2
|
Class: Majestic EXP: 2539 |
Вспоминая некоторые интервью Кондо и истории создания старых игр Фалком (вроде Напиштима или PC версии Ведьмы) удивляешься, настолько расслабленное и пофигическое было у них раньше руководство.
Вот очередной такой пример о Popful Mail из The Untold History of Japanese Game Developers: I don’t know the reason why, but after development of Ys III ended, almost all of the associated staff quit Falcom – many key people including the [Shade] president, Yokota-san, left the company. I remember being the only person left who had been involved with Ys III. A little while after that, Kiya-san instructed me to try to make a game for the PC-8801. So I was the only one from the team, alone, and the section manager said, “Since you’re capable of programming, why not come up with something?” But I was the only programmer left on the team, and I had no graphic data to work with, so I was really at a loss as to what to do. But he said just, you know, fiddle around with whatever was already there at Falcom, and come up with something. So I was told to make a game, but I had no planner and no designer to help me. I simply focused on creating a sample prototype by reusing existing assets from games previously by Falcom. |
Упрощённая версия | Сейчас: 23 April 2024, 18:17 |
Powered by Invision Power Board(Trial) v2.0.3 © 2005 IPS, Inc. |